This is the 21st in our DecEmber series–"Countdown to The New Year: 31 Days of Ember Addons". We plan to highlight a new addon each day until the new year, and we hope you'll join us for the fun!
Day 21
Today we are going to take a look at making maps in Ember with ember-mapbox-gl.
What It Does
Have you ever wondered how to make maps in Ember? No? Okay, but you should!
This post is about adding an interactive map to your Ember project. By the end of this post, you'll have a map of the location of your company's business (provided that it has some physical location in Cartesian space).
(Note: I'm not talking about these kinds of maps, although they're not totally unrelated).
Every time I need to solve a problem in Ember, I do a quick search through the Ember addon ecosystem.
Yes, it's satisfying to solve the problem yourself, but it's smarter—and quicker—to use someone else's code. Shoulders of giants, people. Now, web mapping is a pretty complicated suite of technologies, so the temptation to reinvent that wheel isn't as strong as,
say, building your own file uploader.
A cursory glance at the available mapping addons show up a few options:
- ember-mapbox-gl (Full disclosure: I'm a contributor, although kturney does most of the work!)
- ember-leaflet
- ember-google-maps
Am I missing any? Let me know. But I'm pretty confident these are the top mapping addons.
How do they work? They all have a one thing in common: declarative templating. Most of the mapping objects you see on screen
are managed using template components and helper invocations:
This makes for a pretty nice experience, especially in terms of long-run maintainence because the visual aspects of
your application correspond to a specific part of the template file.
(What would alternative be? I've seen some wild spaghetti monsters and they are not pleasant to deal with because they
do not encapsulate lifecycle management).
I'm a little biased because I really only use ember-mapbox-gl. It's powered by WebGL. That means that the graphical output is powered by the
things closer to the metal of the machine itself. Plus, mapbox-gl, the underlying library,
is highly customizable. It might even be a little too customizable, and that's where ember-leaflet really shines:
although it's SVG-based (read: not as fast), it provides more out-of-the-box abstractions at a higher level.
That said, for the sake of brevity, let's stick with ember-mapbox-gl. Once you become a mapping expert, you can make that call later.
Shut up and play the hits
Stop what you're doing right now, open the nearest Ember project, and type this into your terminal:
ember install ember-mapbox-gl
Great. It's installed. But here's the rub: you have to find a provider for the basemap itself, the underlying data showing streets, buildings, and points of interest. Because that data changes quite a lot, there's a lot of work that goes into maintaining it.
There are a few free and paid options out there, but for simplicity, let's use mapbox.com. Make an account there, and head over here to generate a public access token.
Open up your config/environment.js
and add this:
'mapbox-gl': {
accessToken: 'ACCESS TOKEN HERE',
map: {
style: 'mapbox://styles/mapbox/basic-v9',
zoom: 13,
center: [ -96.7969879, 32.7766642 ]
}
},
You should swap out 'ACCESS TOKEN HERE' with the access token you generated on mapbox.com.
What are these other things? The map object here sets up the default state of the map when it loads. This means that when you create a map, it needs to know what to show, where to position the camera. This is overridable at template invocation time.
What is this style
property? It's the reason we had to grab an API key from Mapbox: this points to the remote resource for loading all the basemap details you need to see for your users to orient themselves on the map. It tells your Mapbox map where to fetch all the roads and bridges and points of interest that fill a delightful, useful map.
Now, add this to one of your templates:
What is going on? Line by line:
This instantiates a new map by creating new element in the DOM and binding the map instance to it.
This creates a mapbox-gl source, and passes options to it. What are those options? First, the type describes the kind of source that mapbox should use. What is a GeoJSON? It's a standard for representing geographic information in JSON. That explains the shape of the data
property: a GeoJSON object specifies its own type
. For our purposes, we're using a point:
For type "Point", the "coordinates" member is a single position.
That's a little far into the weeds, but it's worth mentioning because there actually is an underlying reason for these API choices.
Generally, you'll find that most of the components in ember-mapbox-gl correspond to the various mapbox-gl APIs. That means you can use the MapboxGL documentation site proper when using this addon
Again, we're dealing with another area of the mapbox-gl API: the layer. Like GeoJSON, the shape of this object follows a styling specification. There are many ways to style a map layer.
One-by-one: source.layer
invokes the addLayer
method of mapbox-gl itself and passes some options. Those options—specifically, the layer
property—adhere to the styling specification. Allowed options are type-specific, so there's no saying "this fill type should have a circle-radius
of 1000". That doesn't make sense.
All together now
Here's a run-through of what we did:
- Install the addon
- Setup a Mapbox.com account and generate an API token
- Add your configuration to your
config/environment.js
- Invoke your
map and yield a block parameter
- Add a
inside the map block scope.
- Inside that block scope, add a
Why all this work? Because the addon is dealing with all the "gotchas" that come with lifecycle management. That means you can use these components as you would any other component:
{{#if this.someCondition}}
{{!-- show something !}}
{{/if}}
When the someCondition
is truthy, it shows the layer. When it's falsey, it triggers the teardown methods inside mapbox-gl so things don't fall out of sync.
Much of ember-mapbox-gl
is a bindings layer. It provides a declarative templating API for invoking parts of the mapbox-gl API proper. So, it's hands-off. But the price of customizability is having less of an opinion. As I mentioned earlier, that's where Ember Leaflet really shines, and I encourage you to look at that as well.
Note on map data providers
I'm a little disappointed by the dearth of free and open vector map data providers. That said, if you find that you would like to host your own map tile provider, check out OpenMapTiles. It's a free and open source server that hosts those tile URLs we were using at the beginning. My team uses it and have had no issues.
Thanks for reading! If you have any questions, please message me via the Ember Discord chat (Matt Gardner#6278).
I'm more than happy to help!
Do you use this addons? Or any like them? We'd love to hear about Ember addons that bring you joy!